Hi, I’m considering the AmpliPro stack for a home audio upgrade project to put speakers in every room in the house.
I’d like to stream low latency game audio from Windows / Steam Deck to the speakers in a room where I’m doing portable gaming. Something like 40ms of latency is probably acceptable given the performance of the gaming hardware anyway.
How is the latency of the built-in streaming protocols on AmpliPro?
Or, should I be considering a receiver dongle (and if so, which one / what protocol?)
TIA
That path through the rca inputs would certainly be very low latency since that would bypass any internal buffering in the pi. I assume this would be <1ms (I will update this when I get into the office). If the AmpliPro is located in another room you can use a cat5 balun such as this one to connect audio larger distances.
I’m not sure how you could use this while the steam deck is not docked though.
Would using the RCA inputs like that work for your setup?
I am quite willing to take a wireless latency hit.
I haven’t had much luck asking on forums on whether there is a Linux stack for this (IE, low latency UDP + aggressive forward error correction); that would add latency on Steam Deck and the Pi side and require the Pi distribution on the AmpliPro to have some binaries added into it. If it even exists.
The turn-key way would be able to find the lowest latency Bluetooth receiver & embed one in every room I need this capability, then run it back to the AmpliPro via either RCA or balun. If necessary, add a matching low latency transmitter on the Steam Deck (or PC) if the built-in codecs aren’t low enough latency.
I wasn’t aware of the Balun, I might consider it for other questions (IE whether to pull Coax/RCA or CAT6 through the walls)